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INDEX //BLINKY
AI / Desktop Agent1st Global OverallDual-Engine (System 1/2)Linux PortComputer-Use

Blinky

Autonomous AI desktop tutor & computer-use agent. Dual-engine architecture (System 1 reflex fast-path + System 2 agentic loop), full Windows-to-Linux Wayland/Hyprland port, spatial OCR/@ref grounding, and an authenticated Expo mobile companion.

// System Dossier2026
ROLEBackend architecture, Linux port & agent loop
CATEGORYAI / Desktop Agent
TECHNOLOGY STACK
RustTauri 2PythonTokioTypeScriptReact 19Expouinput
Live Platform↗Source Repository ↗
★Verified ReceiptsEMPIRICAL
✓1st Global Overall at Namespace HACKHAZARDS' 2026 (Hacker House Goa; team of 4).
✓Sub-5ms reflex latency on atomic OS controls via System 1 fast-path vs ~1,200ms roundtrip through remote LLMs.
✓Complete Linux desktop parity: unified agent loop driving native X11 and Wayland/Hyprland GUI automation with zero external cloud dependencies for local execution.
NAVIGATE DOSSIER01 · Media Hub & Theater02 · Engineering Challenge03 · 4-Step Pipeline04 · System Blueprint05 · Adjacent Systems
2K FLUID THEATER
Blinky
OFFLINE-FIRST ARCHITECTURE // BLINKY2026 ARTIFACT SPECIFICATION
// 01 · THE PROBLEM STATEMENT & ARCHITECTURAL CONSTRAINTS

Desktop agents that automate real software suffer from two fatal bottlenecks: multi-second conversational latency when executing simple OS tasks through LLMs, and brittle coordinate targeting across divergent display compositors (Windows UIA vs Linux Wayland/Hyprland).

Desktop agents that automate real software suffer from two fatal bottlenecks: multi-second conversational latency when executing simple OS tasks through LLMs, and brittle coordinate targeting across divergent display compositors (Windows UIA vs Linux Wayland/Hyprland). The platform needed sub-5ms reflex execution, robust spatial screen grounding, and zero-compromise Linux parity.

// 02 · 4-STEP SYSTEM ENGINEERING PIPELINE
STEP 01

Architected a dual-engine agent loop (System 1 & System 2): built a fast-path reflex classifier that intercepts atomic system commands (volume, media, window management, lock) and executes them directly via blinky-daemon in <5ms without LLM overhead.

STEP 02

Engineered the full Windows-to-Linux port: built the pure-Rust blinky-daemon with native Hyprland/Wayland compositor bindings, PipeWire screen capture, kernel uinput virtual keyboard/mouse actuation, and ATSPI accessibility tree parsing.

STEP 03

Built the spatial computer-use perception pipeline: fused high-speed Tesseract OCR and OmniParser YOLO detection to index on-screen targets with stable @ref tags (@eN) and normalized bounding boxes, cached and attached directly to daemon frame buffers.

STEP 04

Integrated cross-runtime MCP schema normalization with time/step circuit breakers and a mobile companion (Expo/React Native) featuring OkHttp TLS cert pinning and an Antigravity human-in-the-loop approval gate.

// 03 · SYSTEM BLUEPRINT & DATA FLOW SCHEMATIC
PURE SVG VECTOR ENGINE
user intentvoice · text · shortcutsystem 1 classifier<5ms fast-path & routingscreen capturepipewire · hyprland · dxcamreflex fast-path (<5ms)media · volume · apps · lockbypasses llm inferencesystem 2 agent loopollama · openai · groq · geminimcp tools · step circuit breakersspatial groundingtesseract ocr · omniparser@ref chips [@eN] · iou cacheblinky-daemon // actuation corelinux: uinput virtual kbd/mouse · atspi accessibility · hyprland ipcwindows: sendinput · pywinauto · uia element treeexpo mobile sentinelwss :9001 · wol magic packettls pinning · antigravity gatewindows · x11 · wayland — dual-engine system 1/2 · sub-5ms reflex bypass · 1st global overall
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© 2026 Gourish Julka

Amritsar, India